Files
tessesframework/src/Threading/Thread.cpp

77 lines
1.8 KiB
C++

#include "TessesFramework/Threading/Thread.hpp"
#include <iostream>
namespace Tesses::Framework::Threading
{
#if defined(_WIN32)
static DWORD __stdcall cb(LPVOID data)
{
auto thrd = static_cast<Thread*>(data);
auto fn = thrd->fn;
thrd->hasInvoked=true;
fn();
#if defined(GEKKO)
return NULL;
#else
return 0;
#endif
}
#else
#if defined(GEKKO)
void* Thread::cb(void* data)
#else
int Thread::cb(void* data)
#endif
{
auto thrd = static_cast<Thread*>(data);
auto fn = thrd->fn;
thrd->hasInvoked=true;
fn();
#if defined(GEKKO)
return NULL;
#else
return 0;
#endif
}
#endif
Thread::Thread(std::function<void()> fn)
{
this->hasInvoked=false;
this->fn = fn;
#if defined(_WIN32)
this->thrd = CreateThread(NULL,0,cb,static_cast<LPVOID>(this), 0, &this->thrdId);
#elif defined(GEKKO)
thrd = LWP_THREAD_NULL;
LWP_CreateThread(&thrd, cb, static_cast<void*>(this), NULL, 12000, LWP_PRIO_HIGHEST);
#else
thrd_create(&thrd, cb, static_cast<void*>(this));
#endif
while(!this->hasInvoked);
}
void Thread::Detach()
{
#if !defined(GEKKO)
#if defined(_WIN32)
CloseHandle(thrd);
#else
thrd_detach(thrd);
#endif
#endif
}
void Thread::Join()
{
#if defined(_WIN32)
WaitForSingleObject(this->thrd, INFINITE);
#elif defined(GEKKO)
void* res;
LWP_JoinThread(thrd,&res);
#else
int res;
thrd_join(thrd,&res);
#endif
}
}